Halo Reach Armour Very Expensive

As the name suggests, the hardcore armour effects really are something you'll see hardcore Halo: Reach players being able to earn.

After all - you have to be pretty hardcore to sit through hundreds of hours of ignorant racist smack talk by pre-pubescent mid-westerners.

There will be four hardcore armour effects at the game's launch, with more to follow later.

Check out the details from Bungie after the jump:

...

Grunt Birthday Party (Cost: 100,000 Credits): Player's head explodes in confetti when killed with a headshot.
Hearts (Cost: 200,000 Credits): When the player dies, hearts appear around his/her body.
Pestilence (Cost: 1,000,000 Credits): Player's armor constantly radiates a dark cloud of insects.
Lightning (Cost: 2,000,000 Credits): Player's armor constantly radiates electricity.

So now you're wondering how long it will take to earn these in-game rewards? Based on an estimated average of 500 Credits earned per multiplayer match then you're looking at 200 matches for the lowest reward and a massive 4000 matches to attain the Lightning armour.

So these rewards should be a good indicator to the education system of who is skipping school.

Halo: Reach is set for release on September 14th and you can pre-order it from Amazon.

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